Rune Weave:
Rune-Weave
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Sets a spell-rune into a physical object to be set off at a certain time under certain circumstances and conditions (as depicted by the enchanter).
Modification-Point Cost (M.P.C.) : 16 Prerequisites --------------------------- : Enchanter |
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| Ability-points to invoke: | None (this is an enchanter spell). |
| Area of Effect: | One object which the rune will be spellbound into. |
| Avoidance-Roll: | The enchanter must successfully make an avoidance-roll vs. "Magic" to Weave a Rune. |
| Casting Time: | 10 turns (50 seconds) |
| Damage: | None. |
| Duration: | Permanent until the Spell-Rune is activated. |
| Effect Time: | 1 turn (5 seconds) |
Explanation: |
This spell will enable the caster to permanently secure a spell-rune into an archway, armor, a rock, a book, clothing, etc. The Spell-Rune will be cast in an of itself when certain conditions are met. In other words, the caster casts Rune-Weave upon a Spell-Rune, secures it into the stone of an archway within a dungeon, setting the condition upon how the Spell-Rune will be cast (the caster can set the Spell-Rune to cast if it is passed by, touched, passed by a second time, etc. |
| Hand Movement: | Two hands. The caster must hold the Spell-Rune against a physical object and cast Rune-Weave with the other hand. |
| Healing: | None. |
| Immunities: | None. |
| Maximum Adjustment: | None. |
| Notes: | None. |
| Range: | Touch. See: "Hand movement". |
| Resting Time: | 10 turns (50 seconds). |
| Special: | None. |
| Spell Preparation: | Caster must have a Spell-Rune that he or she will cast Rune-Weave onto after it is places against a physical object. |
| Spell-points to cast: | 8 |
| Susceptibilities: | None. |
| Value: | 16,000 white-gold |
